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The way the camera follows you is very disorientating, the game runs pretty choppy (maybe a loading screen could fix that? I'm not familiar with in browser unity), and music loop had me mute the tab as it got too repetitious. With that being said you actually do have something pretty good here game play wise. The ability to grab onto and slide down walls leads to allot of cool places to hunt enemies from, the shooting- while it does confuse me a bit why you click to shoot but don't aim to shoot gets the job done. I look forward to seeing future projects from you guys and have given a follow (I am aware this was for a game jam)