ooh, loved the fact that you control 2 characters, had to get used to Space and N though, but that was a minor thing. The game did crash for me as well after a bit. Good job nonetheless, loved the art too!
Love the design and the split mechanic! It kept crashing for me too unfortunately. After maybe the 4th reload it seemed okay. I got stuck and couldn't figure out how to open the second door of the two next to each other. I feel like I walked around the whole of each open area but couldn't see anything to do. I'm sure I've just missed something though! Other thing is that it could be made clearer that a door is open - maybe by removing the bar that goes across it? Good work and hope you continue building it!
Oh forgot to mention that getting stuck on objects was getting frustrating! Would rather focus on the puzzle than worry about exact movements to get past things. I also found it hard to walk exactly in the middle of a small hallway in order to not get stuck on the walls. Just a minor issue though!
I'm glad you like the design and split screen mechanic! Sorry about the crashes, I will fix the game after the jam judging so I don't get disqualified lol. I'll also update the puzzles and art of the map and add more guides. Thanks for the tips! I'll surely incorporate those good ideas!
Really fun concept! For me it seemed the crash was related to pushing the "O" key, which I think is the ghost inventory? I crashed the game almost instantly by pushing "O" the first time, and then the game seemed to run fine after a reload while I avoided pushing "O". I was able to run around a do the puzzles. Then it crashed again as soon as I pressed "O".
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ooh, loved the fact that you control 2 characters, had to get used to Space and N though, but that was a minor thing. The game did crash for me as well after a bit. Good job nonetheless, loved the art too!
The difficulty levels may need to be toned down just a bit . . . not to much down so that your target folks will give up
Love the design and the split mechanic! It kept crashing for me too unfortunately. After maybe the 4th reload it seemed okay. I got stuck and couldn't figure out how to open the second door of the two next to each other. I feel like I walked around the whole of each open area but couldn't see anything to do. I'm sure I've just missed something though! Other thing is that it could be made clearer that a door is open - maybe by removing the bar that goes across it? Good work and hope you continue building it!
Oh forgot to mention that getting stuck on objects was getting frustrating! Would rather focus on the puzzle than worry about exact movements to get past things. I also found it hard to walk exactly in the middle of a small hallway in order to not get stuck on the walls. Just a minor issue though!
I'm glad you like the design and split screen mechanic! Sorry about the crashes, I will fix the game after the jam judging so I don't get disqualified lol. I'll also update the puzzles and art of the map and add more guides. Thanks for the tips! I'll surely incorporate those good ideas!
need to make the instructions more clearly understood. After all I'm just and old guy.
Duly noted. I will update on post jam build
Great puzzle game concept. Pixel art is really cute. Nice for co-op or solo players.
Really fun concept! For me it seemed the crash was related to pushing the "O" key, which I think is the ghost inventory? I crashed the game almost instantly by pushing "O" the first time, and then the game seemed to run fine after a reload while I avoided pushing "O". I was able to run around a do the puzzles. Then it crashed again as soon as I pressed "O".
The ghost design is really cute! Great job.
Thanks for the heads up!
Sorry for the random crashes. We noticed that after running it again, or refreshing, that does somewhat fix the issue